This is a list of all of the articles relating to the concept of variables.
To learn how to use variables to read input from the keyboard
To learn how to use variables to read input from the keyboard.
The class will learn one pattern for reading strings and numbers that have been typed at the keyboard by the user.
The class will then practice these patterns with the hellostranger
program.
Creating these program will require the class to use the text editor (either Atom or LiteIDE) to create and save the source code file and the terminal/command line to run their program.
In the last two lessons we introduced variables. Now we are going to put variables to work.
In this lesson we are going to show you how to use variables to remember what you have typed at the keyboard. We will introduce the pattern for going this.
Computers are used to process data. All data is made up of numbers. Yes, really! Everything is just a bunch of numbers to a computer. These are the only things they understand.
We are going to explain how numbers are used in Go programs. Then we are going to show you how to do type sums in Go.