## All of our Lesson Plans

This is a list of all of our lesson plans. The newest lesson plans are at the top of the list.

by Owen

### Lesson Objective

To learn what loops are and the pattern for repetition in Go programs

by Owen

### Lesson Objective

To learn how to use `if else` statements to make alternative decisions

by Owen

### Lesson Objective

To learn how to use `if` statements to make decisions

by Owen

### Lesson Objective

To learn how to use variables to read input from the keyboard

by Owen

### Lesson Objective

To practice using the patterns for integer and string type variables in Go.

by Owen

### Lesson Objective

To introduce variables for integers and strings in Go.

by Owen

### Lesson Objective

To learn what a syntax error is and how to correct them.

by Owen

### Lesson Objective

To learn that each character is represented by a number and that a string is a sequence of characters.

by Owen

### Lesson Objective

To introduce brackets and the evaluation order in Go.

by Owen

### Lesson Objective

To introduce programming in Go and carry out simple mathematics using a program written in Go

## Numbers

### What You are Going to Learn?

Computers are used to process data. All data is made up of numbers. Yes, really! Everything is just a bunch of numbers to a computer. These are the only things they understand.

We are going to explain how numbers are used in Go programs. Then we are going to show you how to do type sums in Go.

## Numbers

### What You are Going to Learn?

Computers are used to process data. All data is made up of numbers. Yes, really! Everything is just a bunch of numbers to a computer. These are the only things they understand.

We are going to explain how numbers are used in Go programs. Then we are going to show you how to do type sums in Go.